Alien vs Forger

3D Modelling and Sculpting

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Alien vs forger is a creative exploration to modelling and sculpting more organic characters. The exercise was executed during my studies in Torrens University, for the Bachelor degree of 3D Design and Animation. The concept was chosen among many provided by the teacher during the subject. Initially the exercise was meant to be developed in Z brush, but I chose Forger by Maxon as my tool. Discovering more avant-garde, portable and ready-to-go software available in more portable devices as the iPad at all times speeded up my workflow and the chances to jump in the sculpting anytime no matter were I was. After the sculping in forger I exported it as an FBX, texturized in Substance Painter, and optimised, light it and renderer it in Blender. Finally the editing, colour correction, and postproduction was performed in After Effects.

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Project Two